Future of AI in gaming: what is coming?

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bomb

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Am sure we have gamers in her. So, picture this: a role-playing game where AI-generated interactions replace old-school "charisma" skills.

Your character's abilities evolve through AI learning, offering dynamic improvements in combat and traversal. Whether in fantasy or modern settings, it's all about shaping your own unique story.

What's your take on this gaming future? Let me hear your take.
 
This is a concept I had never thought of in video games but I can see how it would work. This would be interesting to see brought to video games and to see in action. I enjoy games like this but with AI involved, it would be a new experience.
 
This is a concept I had never thought of in video games but I can see how it would work. This would be interesting to see brought to video games and to see in action. I enjoy games like this but with AI involved, it would be a new experience.
True. The advancement of AI gives endless possibilities to developers and the medium users. In future, most of the things we do manually weill be hands-off. And gaming seems to be one of those things.
 
AI's potential for gaming seems bright, with improved NPC behaviours creating a more lifelike virtual environment. Dynamic, one-of-a-kind gaming worlds will be created by AI-driven generative content creation. Personalized experiences will be provided by machine learning algorithms that adjust gaming to individual tastes. AI may also be used to improve natural language processing for engaging in-game conversations and to improve physics simulations. AI has the potential to significantly influence the development of more immersive, interactive, and customized game experiences as technology advances, expanding the boundaries of virtual entertainment.
 
Has anyone heard of a puzzle game The Girl Does Not Exist? The game assets for this game were created by an AI model. While I have not heard of the use of AI like the OP mentions, AI has been used in games for a long time to generate responsive and adaptive behavior in non-playable characters.
 
I believe that AI have already been used in video games production for a while. Since the use of Unreal Engine 5 started being a thing for video games developers, they now make use of AI to get a better gameplay responses by the NPCs and also how the gaming setting looks and react to the gaming world.
 
I believe that AI have already been used in video games production for a while. Since the use of Unreal Engine 5 started being a thing for video games developers, they now make use of AI to get a better gameplay responses by the NPCs and also how the gaming setting looks and react to the gaming world.
True. Its like AI can be integrated on just anything nowadays. But it will take time to have refined output. Some of the outputs are now just hallucinations at a higher level.
 
True. Its like AI can be integrated on just anything nowadays. But it will take time to have refined output. Some of the outputs are now just hallucinations at a higher level.
I wouldn't really call it a hallucination because what AI can be able to do is all based on what it have been given to work with. So, in terms of game's being more realistic than they used to be as a result the use of AI in game development, it's all targeted at bringing more realism to games.
 
Jumping in on this older post because I’m curious how people feel about AI shaping character growth over time. Do you think players would enjoy characters that learn from their decisions, or would it feel like losing control of the build? I’m also wondering how far dynamic NPC interactions could go before they start to overshadow the actual gameplay loop.
 
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